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I built this mesh for some "R and D" work for MILO and the Rainbow Nasties. I never quite got to finish it off though, as I only just started on the texturing. So this was as far as I got.
The mesh was supposed to be an example of the realtime look and feel we should be heading in. The brief was to create a toy story / pixar look to the character.
Rendered in maya, 3 lights plus ambient. NO raytracing or GI. Custom shaders for warm and dark rim lights etc.
Original concept by Jonny Duddle.
(c) Psygnosis 1999